inherits from Object;
When you create your own lesson, you'll specify the steps that make up the lesson and a step list that refers to all the steps. Magic Cap defines class LessonStep for you to use in specifying instructions, or steps, in your lesson.
Instantiate: sometimes Subclass: rarely Call its methods: rarely
When you create a lesson, you'll declare an object of class LessonStep for every instruction in the lesson. Each lesson step includes information about the step in its fields. You might create a subclass of LessonStep in rare instances if you want to customize your lesson's behavior by overriding some operations, such as AcceptTouch and PerformTouch.
Class LessonStep defines the following methods:
Method | Description |
---|---|
BeforeAction |
Called by Magic Cap before window is displayed for this step. |
Action | Called by Magic Cap after a window is displayed for this step. |
AfterAction | Called by Magic Cap just before setting up the next step. |
TouchTarget | Checks for user touches in window. |
AcceptTouch | Determines whether to advance to next lesson. |
PerformTouch | Calls touch or tap on accepted target. |
TargetMissedFeedback | Called by TouchTarget when target is missed. |
ShouldSuspend | Called after step to hide lesson. |
ShouldResume | Always returns true; override to sometimes remain suspended. |
ShouldAbortSuspended | Always returns true; override to sometimes abort suspended lesson. |
HandleCantContinue | Returns true if step can't succeed in current environment. |
BalloonDot | Returns spot for balloon tail. |
LessonWindow | Returns window to use for this step. |
Target | Overriden to return stepTarget field as target. |
Class LessonStep defines the following fields:
Field | Type | Description |
---|---|---|
Defined by class LessonStep | ||
stepFlags | Flags | Various flags for lesson step, including window type |
stepTargetBox | Box | Used when target is larger than one viewable |
stepTarget | Viewable | Viewable pointed at by this step |
stepBalloonDot | Dot | Spot for balloon tail |
stepWIndowDot | Dot | Origin of lesson window for this step |
stepText | Text | Text in lesson window for this step |
operation BeforeAction() Call: rarely Override: rarely
Magic Cap calls BeforeAction before the window is displayed for this step. You might override BeforeAction by creating a Magic Script for it in your lesson step.
operation Action() Call: rarely Override: rarely
Magic Cap calls Action after the window is displayed for this step and the tool is set to the lesson tool. You might override Action by creating a Magic Script for it in your lesson step.
operation AfterAction() Call: rarely Override: rarely
Magic Cap calls AfterAction just before setting up for the next step in the lesson. You might override AfterAction by creating a Magic Script for it in your lesson step.
operation TouchTarget(target: Viewable; touchInput: TouchInput) Call: rarely Override: rarely
Magic Cap calls TouchTarget to see if the user has touched the target. TouchTarget calls AcceptTouch to see if the touch should be accepted. If so, TouchTarget then calls PerformTouch.
operation AcceptTouch(target: Viewable; where: Dot; VAR advance: Boolean): Boolean Call: rarely Override: rarely
Magic Cap calls AcceptTouch to see if the touch should be accepted. AcceptTouch uses the step flags to determine whether the touch should be accepted.
operation PerformTouch(target: Viewable; touchInput: TouchInput) Call: rarely Override: rarely
Magic Cap calls PerformTouch to call Touch or Tap on the accepted target after AcceptTouch has returned true.
operation TargetMissedFeedback() Call: rarely Override: rarely
Magic Cap calls TargetMissedFeedback from TouchTarget when the user misses the target for this step. TargetMissedFeedback blinks the target or the target box, depending on relevant settings in the step flags.
operation ShouldSuspend(): Boolean Call: rarely Override: rarely
Magic Cap calls ShouldSuspend after the lesson step to hide the lesson until NextStep is called.
operation ShouldResume(): Boolean Call: rarely Override: sometimes
Magic Cap calls ShouldResume to determine if the lesson should resume when NextStep is called. LessonStep_ShouldResume always returns true.
operation ShouldAbortSuspended(): Boolean Call: rarely Override: sometimes
Magic Cap calls ShouldAbortSuspended to determine if the suspended lesson should be aborted when AbortSuspendedLesson is called. LessonStep_ShouldAbortSuspended always returns true.
operation HandleCantContinue(): Boolean Call: rarely Override: sometimes
Magic Cap calls HandleCantContinue to determine if this lesson step can't continue because of the current environment, such as the target being off screen. LessonStep_HandleCantContinue always returns true.
operation BalloonDot(VAR balloonDot: Dot): Boolean Call: rarely Override: rarely
Magic Cap calls BalloonDot to determine where to place the balloon tail. LessonStep_BalloonDot returns field stepBalloonDot or the target origin, depending on the settings of the relevant step flags.
attribute LessonWindow: LessonWindow, readOnly // operation LessonWindow():LessonWindow Call: rarely Override: rarely
The attribute LessonWindow refers to the window that will be used to display this lesson step.
overrides Target Call: rarely Override: sometimes
Class MagicWindow overrides Target to return the value of field stepTarget for this step's target.